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Thread Statistics | Show CCP posts - 0 post(s) |

Shi'ra Kull
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Posted - 2006.11.30 13:06:00 -
[1]
I am also interested to know can you explore any system ? Or does it have to be a COSMOS system ?
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Shi'ra Kull
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Posted - 2006.12.07 18:34:00 -
[2]
What areas use which racial strength ? I mainly have LADAR probes atm, where is best to use them ?
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Shi'ra Kull
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Posted - 2006.12.08 11:46:00 -
[3]
Can systems have more than one site ?
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Shi'ra Kull
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Posted - 2006.12.08 12:17:00 -
[4]
Thanks for the link havnt read that one before! /me slaps head.
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Shi'ra Kull
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Posted - 2006.12.09 11:12:00 -
[5]
Had some success with exploration but need to know something.
Are most 0.0 systems empty? I`m not having ANY luck with 0.0 systems that have low populations, is this bad luck or are they generally empty of explorable content?
I hope not because surely this is where exploration should be taking place....
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Shi'ra Kull
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Posted - 2006.12.09 18:34:00 -
[6]
Anyone had an escalating exploration yet ?
I found a pirate base, that gave me the position for a pirate HQ, I went to the system and was presented with a bookmark. When I clicked on it it said ...
"So much time has passed since this lead was given, that it is no longer accurate enough to be followed. You should delete it."
It expired in under an HOUR! Is this normal? RL intervened and I missed it , Im pretty damn annoyed!
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Shi'ra Kull
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Posted - 2006.12.10 12:32:00 -
[7]
Heres a bug that needs fixing.
If you crash then you lose contact with your probes, they are still there in space when you come back but you cant use them :(
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Shi'ra Kull
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Posted - 2006.12.11 18:17:00 -
[8]
A piece of warning for explorers out there.
If you find something in 0.0 and you see this message.
"Your ship detects distress signals coming from inside this deadspace area. Perhaps the inhabitants are calling for reinforcements."
They REALLY mean it!
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Shi'ra Kull
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Posted - 2006.12.11 19:25:00 -
[9]
Alot of them have clouds that decloak you when you go through the acceleration gates, I havnt lost a covert yet though. Fingers crossed.
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Shi'ra Kull
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Posted - 2006.12.12 10:42:00 -
[10]
Quote: The second disappointment is even bigger. We scanned down a plex ith about 10-15 npc BSs on the 1st lvl and multiple support. We gathered a gang of 6 Battleships (one tank ant five damage dealers). We killed everything there. On the second we destroyed a structure "Angel Battlestation". Should I say that we expected a really great loot? U know what did it contain? Miner I, Stasis webfire I and Passive Trageter I. And we also got 4 mil bounty each. SO???
We did a harder version of that, I wont spoil the surprise for others out there but we went through 52 rats in the first stage. The loot from the final objective ? Passive targeter I, small nos, etc you get the picture.
It was a little disappointing.
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Shi'ra Kull
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Posted - 2006.12.13 16:48:00 -
[11]
Im sick to death of them dumbing everything down.
Skill requirments dropped, mechanics simplified and whiners catered for.
The exploration mechanic was pretty good in my experience. This new probe is not needed. Whats needed is fixing the loot drops on the existing exploration finds. Exploration is no fun if its as easy as drop one probe okay nothing here move on.
Giving mission runners unlimited safe spots? Why should they be safe ? Slow it down a bit sure but make it nearly impossible ? Silly.
Everyone in this gmae seems to want everything handed to them on a plate and for some reason CCP hands it to them.
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Shi'ra Kull
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Posted - 2006.12.13 19:24:00 -
[12]
I havnt lost anything i dont run missions or attack mission runners.
That was a misplaced example in that case, my other points still stand. Good grief :p dont just focus on one point out of a post. The point that they dumb everything down remains valid, and still ****es me off.
Yes they have made scanning for safe spots much easier and quicker too, and removed any skill from it. That also comes under the heading Dumbing things down.
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Shi'ra Kull
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Posted - 2006.12.14 01:19:00 -
[13]
I love people telling me this stuff so that It completely ruins the surprise when i find something it :/
And while im griping I have another bone of contention with the exploration system as it stands.
The system is supposed to be tied into something to do with player movements.
My exploration so far seems to bear this out. My gripe is in what way is that exploration?! If everyone knows which systems are most likely to contain sites, and they are the systems where they respawn most often and all you need to do is drop one probe and wait a few minutes to see if its there or not?!
Make the rewards actually worth while and make the sites actually hard to find please.
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Shi'ra Kull
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Posted - 2006.12.14 01:38:00 -
[14]
/me sighs. I see the future of exploration, step by step guides to every encounter, predictable spawn systems and easy to find sites.
And a whole bunch of people going "you dont have to read it if you dont waaaant tooo"
Wheres my barf bag.
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Shi'ra Kull
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Posted - 2006.12.14 10:37:00 -
[15]
Night I love you!
Quote: Maybe it would be reasonable to make requirements for a new multispec probe Astrometrics V?
Yes very reasonable!
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Shi'ra Kull
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Posted - 2006.12.14 11:26:00 -
[16]
Edited by: Shi''ra Kull on 14/12/2006 11:31:25 The "Unknown" response from the multispectrals has cheered me up :) Got one myself now, wonder what it could be? :)
/me chuckles
edit:
Bah no it doesnt Hoshi provided the answer in another thread, its not quite as mysterious as it sounds.
/me cancels chuckle
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